Media

FootAR for media is a live 3D and AR match view that publishers embed in their own articles and match pages, under their brand, for readers on any phone.

  • 3D
  • AR
  • Web
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FootAR's 3D stadium with the Portugal and Czechia line-ups as player cards, from the Jornal de Notícias live page

The problem

Match coverage competes with apps and broadcasters that own the pictures, and a live blog of text and scores gives readers few reasons to stay. Publishers need a format that keeps the match on their own pages, works on any phone and gives readers a reason to come back.

Proof in media

V Sports

Euro 2024 goals in 3D, inside vsports.pt. A reader opens a goal from the match page and FootAR replays it in 3D, drawn from match data, without leaving the site.

Screen recording of vsports.pt: the Spain v Georgia match page opens Rodri's goal in FootAR's 3D stadium

Proof inmedia.

Each case is documented with public sources.

All work
  • FootAR's 3D stadium with both line-ups as player cards, under the header of the Jornal de Notícias article "Acompanhe o Portugal-Chéquia em 3D e em direto"

    Jornal de Notícias (GMG)2024

    Portugal vs Czechia, Euro 2024, live in 3D

    On 18 June 2024, JN and FootAR offered readers an interactive 3D view of Portugal vs Czechia (Euro 2024, Group F), with the match unfolding in real time, live stats, commentary and goal replays in 3D.

  • FootAR's 3D stadium in Record colours at full time, FC Porto 0, SL Benfica 0, under the header of Record's article

    Record2025

    FC Porto vs Benfica in augmented reality

    Portugal's sports daily Record offered readers FootAR's augmented-reality coverage of FC Porto vs Benfica, after an earlier Sporting vs Braga live.

  • ColecionAR key visual: the digital World Cup 2026 sticker book by FootAR and DN Madeira on a phone

    Diário de Notícias da Madeira2026

    A digital sticker book for the World Cup

    With DN Madeira, FootAR turned every World Cup match into a collectable digital card, opened from QR codes in the newspaper.

What we have built

Projects, products and experiments, with their videos.

How it works

  1. Your data Live match data: scores, events and line-ups.
  2. FootAR engine Our own real-time 3D engine turns it into a live scene.
  3. Every screen Your article in any browser, and AR on the phone.
How the engine works

Questions we hear

Does it live on our site?

Yes. The 3D view is embedded in your own live article or match page, under your brand.

Is it video of the match?

No. It is drawn in 3D from live match data, not broadcast video.

Which devices does it run on?

Any browser on a phone or computer, with no app for readers to install. AR opens from a link on the phone.

What data does it need?

Live match data: scores, events and line-ups. Data sources are covered in a private demo.

Which publishers have used it?

Jornal de Notícias (Euro 2024), Record (FC Porto vs Benfica in AR, 2025) and DN Madeira (Match Passport, World Cup 2026).

FootAR ▶︎ Bring Reality Into Play

What should people step into?

Tell us what you already have: data, places or products. We'll show you what is possible.

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