The FootAR engine.

Our own real-time 3D engine, built in-house since 2020 and run live in football.

  • Real-time 3D
  • Computer vision
  • Web
  • Phones
  • Headsets
Request a technical briefing
FootAR R&D: every player detected and tracked in match video, and their positions mapped onto a mini pitch

From data to experience.

Our live 3D engine turns match data into an interactive scene. Across FootAR, we also build spatial video, WebAR and camera-based experiences.

  1. Your data

    Feeds, maps, catalogues, archives.

  2. FootAR engine

    Our real-time 3D technology, built in-house since 2020.

  3. Every screen

    Web, phones, Apple Vision Pro, Meta Quest, XR glasses.

Where it runs

  • Web
  • Phones
  • Apple Vision Pro
  • Meta Quest
  • XR glasses

Turn the stadium yourself.

This is the live product, not a video: drag to rotate, pinch to zoom, tap a goal to replay it.

FootAR's 3D stadium in the browser

Loads FootAR's web app from app.footar.co. Open it full screen (opens in a new tab)

What we share, and when.

The engine is our own, so we disclose it in steps.

  1. Public

    What we do and for whom: this website, our cases and our products.

  2. Briefing on request

    How we do it: architecture, data flows and deployment options, in a meeting with your team.

  3. Under NDA

    Engine specifications, performance and source-level detail.

FootAR ▶︎ Bring Reality Into Play

Request a technical briefing.

Tell us what you are building, and we will set up a session with your team.

Open on YouTube (opens in a new tab)